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Maps created by Sk3tch for Counter-Strike:Source using Valve Hammer Editor.


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de_hydrofire (Formerly de_hydro)



27July08


  I have been working steadily on de_hydrofire (renamed for the environment I used in the recent edits) and a beta will be released to AHP public servers to beta test. From there I will edit and add improvements off thier feedback until I feel the final is ready to be released.

Preview shots of de_hydrofire so far:










 

de_boston and de_hydro



27May08


  Two maps are in the works at the moment. De_boston is a little more involved so it looks like de_hyro will be coming out first. I plan on having both maps released during summer.

Preview shots of de_boston:






Preview shots of de_hydro:












 

XFX Tournament Maps



30Sept2007


  I was asked by the fine folks at www.xfxteam.com to make a few of thier Counter-Strike Source tournament maps. Below is a preview of the 1v1 style maps. One more map is in the making for a total of 3 maps. The names will be cs_XFX_Challenge1, 2, and 3. The maps will be ready for download mid October.









To learn more about the XFXteam challenge CLICK HERE






 

Nighthawk Update



20July2007


  I have the UPDATED version of de_cevo_nighthawk under the CS:S downloads section. It mainly includes the NAV file from Barndoor. A big thanks goes out to him and the BYFBO clan for all thier help in this map from beta testing to the NAV and overhead.

 In other news, the map de_boston is going to be put to the side for a bit to make a map I promised my wife I'd make. Not because she plays CS:S, but because it was a place we went on vacation and she wants to see me make it. It's St Maarten in the Dutch West Indies. I'm thinking of actually making it my first hostage rescue style map. I've made them before...just never finished one. Below is a screen-shot of what the island looks like....well, at least what I'm going to be making of it.











 

Good news x2!



14July2007


  First off.. IT's A BOY! Yep...On 28July2007 Baby Brandon was born. My first son and he's a spitting image of me (minus the facial hair and complexion). :P

  The other topic is I finally got Nighhawk finished (I think). I will not post a download until I am sure it is publically ironed out. I submitted it for the CEVO mapping contest.

Image Hosted by ImageShack.us
Shot at 2007-07-14

Image Hosted by ImageShack.us
Shot at 2007-07-14

Image Hosted by ImageShack.us
Shot at 2007-07-14







 

Life happens.



3March2007


  Just updating the website...I've been working an awful lot on what I now call de_nighthawk. It was going to be called de_alistad but under further thought, it would be easier to remember nighthawk.

  So after a LONG break I'm back on the mapping scene. Below are some preview shots of where I am on de_nighthawk (75% done).

Image Hosted by ImageShack.us
In game screenshot on top and in Hammer editor view on bottom.

Image Hosted by ImageShack.us
Inside the hangar looking at the F117nighthawk fighter jet







 

Sometimes keeping simple pays off.



8December2006


  I have about 4 maps I'm working on at the same time...putting in at least 3 hours a day on any given map I feel like working on. One map I scrapped (just not going to finish) because I realized it was getting too confined. No matter how I changed the layout...it just wasn't going to work. So I'm down to 3.

  One thing I want to point out to newer mappers out there is make the ENTIRE map in 64 or 32 grid units...Then fill in the details later. It just makes life SOOO much easier.

  So the maps in progress are de_boston, de_alastad, and the Cevo map. I might not finish the Cevo map due to time restriction and the fact that Mapping for Cs1.6 annoys me now for some reason. (The HL2 game engine has spoiled me).

  On another note, I added a shoutbox to the website. Feel free to post ideas, tell me your favorite map that I made, or just give a holler to say hello! :)





 

Progress



16November2006


  I've been mapping alot here recently. Been working back and forth between that CEVO map and de_boston. I haven't had time to update the site like I want...but it will get done soon enough.

A preview screen-shot of de_boston:

Image Hosted by ImageShack.us






 

Bear with me...



4October2006


  I'm re-arranging the site so it's more download friendly. The final result will be intersting to see. It will have each individual map listed under the tabs on the left bar with it's own page with details and a download link...Kinda like THIS.





 

Aim_Skyline for CS:S



27September2006


  A little map I made for the Counter-map2 mapping contest. It features a huge city scene skybox and effects such as the legendary "fall-scream" when you fall off the edge. The players spawn with a scout, deagle, knife, and full armor. There are 32 spawn points in the map.


Click here to preview aim_skyline






 

Counter-Map is back



26August2006


  The very site I first downloaded the tools I needed to make maps is back. Please register in the forums and show your support Here!

Also look forward to a Cs1.6 map by me to be submitted for Cevo League.





 

De_troit released



5June2006


  It took a while, but after 7 months of on and off mapping...It's finally done! If you have any glitch/comments or questions About de_troit, you can contact me in IRC at #bsf on the Gamesurge network!

Click here to download de_troit!





































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